Official Certification Path

COURSE CURRICULUM

The WOW Creator Academy curriculum includes 8 structured modules designed to take students from WOW basics to certified creator status. Students will learn how to build their world, master creator tools, understand game design, use WOW SHOP, and complete a final Capstone map for certification.

M1: INTRO
M2: SHOP
3
M3: LUA
4
M4: DESIGN
5
M5: SLG
6
M6: RPG
7
M7: IDLE
CAPSTONE
CERTIFIED
MODULE 01

Latest WOW Functions & WOW Ecosystem Introduction

Students learn the latest WOW features, creator tools, and overall ecosystem. This module introduces how WOW works, how maps are created, and how students can begin their creator journey.

Outcome: Build a basic playable WOW room using essential editor tools and mechanics.

35-40 mins
Basics to Advanced
MODULE 02

Game Monetization: WOW SHOP

This module explains how WOW SHOP works and how creators can use monetization features inside their maps. Students learn item placement, pricing balance, and basic in-map economy planning.

Outcome: Configure at least one active WOW SHOP item with balanced pricing and economy.

35-40 mins
Earning System
MODULE 03

LUA Programming Fundamentals

Students learn basic LUA scripting concepts for creating custom logic, triggers, interactions, and dynamic gameplay experiences inside WOW maps.

Outcome: Build a working LUA trigger or interaction for dynamic game scenarios.

35-40 mins
Logic Building
MODULE 04

Game Design Fundamentals & Commercial Game Production

This module covers professional game design principles such as objectives, player flow, retention loops, map balance, commercial thinking, and production discipline.

Outcome: Apply a game design framework and retention logic to keep players engaged.

35-40 mins
Strategy
MODULE 05

SLG Game Design

Students learn strategy-based game design, including resource systems, progression loops, base-building ideas, tactical decision-making, and strategic map structure.

Outcome: Build a resource system or strategy progression loop for an SLG-style map.

35-40 mins
World Building
MODULE 06

RPG Game Design

This module focuses on RPG-style gameplay including quests, story progression, dialogue, rewards, character journeys, and adventure-style map structures.

Outcome: Build a playable quest structure with dialogue and reward systems.

35-40 mins
Magic & Quests
MODULE 07

Idle Game Design

Students learn how idle gameplay works, including automated progression, reward loops, upgrades, resource collection, and long-term engagement systems.

Outcome: Build an idle progression loop with automated resource collection.

35-40 mins
Automation
FINAL CHALLENGE

Assessment & Certification / Capstone

In the final module, students submit a complete WOW map project that demonstrates their understanding of design, gameplay, scripting, testing, optimization, and WOW SHOP integration.

Outcome: Submit a final WOW SHOP Capstone map for evaluation and earn official certification.

Capstone Submission
Level 10 Certification
LOCKED

EACH MODULE INCLUDES

Victor AI Intro

Smart AI summary and overview of core objectives.

Theory

In-depth explanation of WOW design principles and module topic.

WOW Demo

Recorded demonstration inside the WOW editor.

Case Study

Analysis of top-performing WOW maps and creator examples.

Practical Task

Hands-on exercise to build a specific map component.

Q&A Session

Guided solutions for common creator challenges.

Module Quiz

Validated testing to unlock the next module.

Summary

Key takeaways and checklist for module completion.

READY TO START YOUR JOURNEY?

Join the next cohort of PUBG MOBILE WOW creators. Learn, build, certify, and prepare your portfolio for future collaboration opportunities.